Product
Books that inform how I go about building products.
Show as list
- Evidence Guided
by Itamar Gilad - Thinking in Bets
by Annie Duke - How Big Things Get Done
by Bent Flybjerg & Dan Gardner - Demand-Side Sales 101
by Bob Moesta & Greg Engle - The Art of Explanation
by Ros Atkins - The Cold Start Problem
by Andrew Chen - Why We Make Things & Why It Matters
by Peter Korn - Radical Focus
by Christina Wodtke - Continuous Discovery Habits
by Teresa Torres - The Half-life of Facts
by Samuel Arbesman - Build
by Tody Fadell - The Innovator's Dilemma
by Clayton M. Christensen - Get Together
by Bailey Richardson, Kevin Huynh & Kai Elmer - The Great Mental Models Vol. 1
by Shane Parrish - The Great Mental Models Vol. 2
by Shane Parrish & Rhiannon Beaubien - Good Strategy Bad Strategy
by Richard Rumelt - Shape Up
by Ryan Singer - The Art of Leadership
by Michael Lopp - Empowered
by Marty Cagan & Chris Jones - The Scout Mindset
by Julia Galef - Think Again
by Adam Grant - How to Own the Room
by Viv Groskop - The Passion Economy
by Adam Davidson - The 7 Habits of Highly Effective People
by Stephen R. Corvey - Several Short Sentences About Writing
by Verlyn Klinkenborg - How to Measure Anything
by Douglas W. Hubbard - Radical Candor
by Kim Scott - The Laws of Simplicity
by John Maeda - Inspired
by Marty Cagan - Competing Against Luck
by Clayton M. Christensen - What You Do Is Who You Are
by Ben Horowitz - Punished By Rewards
by Alfie Kohn - Hell Yeah or No
by Derek Sivers - Rework
by Jason Fried & David Heinemeier Hansson - Scale
by Geoffrey West - Fooled By Randomness
by Nassim Nicholas Taleb - Range
by David Epstein - The Hard Thing About Hard Things
by Ben Horowitz - On Writing
by Stephen King - Nudge
by Richard H. Thaler & Cass R. Sunstein - The Checklist Manifesto
by Atul Gawande - The Art of Gathering
by Priya Parker - It Doesn't Have to be Crazy at Work
by Jason Fried & David Heinemeier Hansson - The Art of Game Design
by Jesse Schell - Free
by Chris Anderson - Thinking, Fast and Slow
by Daniel Kahneman